Download PDFOpen PDF in browserGaming in the Chinese ContextEasyChair Preprint 13545 pages•Date: August 1, 2019AbstractEven though online games and esports have become a booming business in China over the past 20 years, the Chinese academic discourse in this area is relatively sparse, with limited research on Chinese games and gamers. We are concerned with avoiding an essentialist understanding of games through a universal standard or value, preferring to attend properly to local contexts in tension with the social, political and cultural forces in which games and gamers are embedded. Instead of understanding or imagining Chinese games and gamers merely in terms of commercial or marketing language, we hope this panel could offer DiGRA attendees an opportunity to take a closer look at how games are played and how policies are enacted in the Chinese context. Keyphrases: Chinese context, Game policy, esports, gaming
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